| 1. | The terrain visualization based on texture mapping technology 基于分形理论的微地形的重建 |
| 2. | The technology of trace ray difference in texture mapping 跟踪光线微分技术在纹理处理中的应用 |
| 3. | Medical applications of volume rendering based on texture mapping 纹理映射体绘制技术的医学应用 |
| 4. | Accelerated volume rendering using texture mapping with phong shading 光照模型的体绘制加速算法 |
| 5. | Maps - enables or disables texture maps 贴图。使用或禁用贴图。 |
| 6. | Specifies whether the device supports texture mapping on lines 指定设备是否支持对线条进行纹理映射。 |
| 7. | Bernoulli embedding model and its application in texture mapping 贝努利嵌入模型及其在纹理映射中的应用 |
| 8. | An algorithm of texture mapping applicable to partial area on spheres 一种适用于球面局部区域的纹理映射算法 |
| 9. | Modeling and simulation of roaming volume data based on texture mapping 基于纹理映射的可漫游数据场建模与仿真 |
| 10. | An approach of texture mapping based on triangulation is presented 摘要提出一种基于三角划分的纹理映射算法。 |